Umanaia Interactive
Worked with a team of 20+ devs, led teams of 3 to 5
Currently working as a Gameplay Designer at Umanaia. AAA mechanics prototypes, RPG design and combat design.
Role : Game Designer
Umanaia Interactive
Working on unannounced projects at the moment, come back soon :)
Core responsibilities :
- Gameplay Design Prototyping AAA mechanics in Unreal — cameras, movement systems — using Blueprints.
- RPG Design Experimenting with various RPG and combat mechanics in Unreal.
- Product Ownership Also responsible for the features' production planning, leading the dev teams assigned to the features I design and ensuring our roadmap and creative strategies stay aligned.