I’m a collaborative game designer passionate about understanding every aspect of production to improve at my craft. I love connecting with others and acting as the bridge between the various parts of the team.
Spending two years in Paris, I delved into game design at ISART Digital while following a second curriculum in iconography and 3D at the Fine Arts.
The final leg of my academic journey took place in Montreal, where I concluded my design studies at ISART’s second campus.